Monday, August 26, 2013

Collider #1

Collider #1 

Writer: Simon Oliver
Artist: Robbi Rodriguez

Solicitation and Preview

Review
Collider has an interesting concept, but just isn't something that feels connected to the reader at all.

You will get your standard intro story, showing how the main characters work in an environment that deals with physics gone wrong. In this debut issue, everyone is on the job at a school where gravity just fails in a certain area. This type of occurrence, with other random physics gone wrong scenarios, is pretty everyday material for the world.

There was something about the story that I just wasn't connecting to, something that just felt odd. It wasn't the science behind what was going on, but I do think that if you aren't a tad familiar with some science ideas, then this will go over your head. It was the fact that any female characters that appeared, aside from an old woman, was used as a sex object or served in a job that is stereo-typically reserved for a woman.

It was a discouraging thing to notice. I'm not saying there has to be equal rights for all genders and races to be represented, but this seems like an odd thing to look over.

Aside from that, the art was interesting. It wasn't bad, but just felt lacking. The moments that seemed like some chances could have been taken with the art seemed to fall flat. For example, any of the physics gone wrong moments. Instead of making things look interesting, it just looked like a giant, colored blob on the page. It just seemed very off, and more compromised instead of taking a chance.

I don't regret picking up the book. I am glad I gave it a chance, as the concept from the solicitations sounded interesting, and the art did seem like it would have some moments. Unfortunately, I don't see those moments in this debut issue, and I'm not invested in any of the characters or the concept too deeply to try and continue with the series.

Grades
Words: 6/10
Pictures: 6/10
General Feeling After Reading: Maybe next time.
Buy Next Issue: Not for me.

Wednesday, August 21, 2013

Teenage Mutant Ninja Turtles #24

Teenage Mutant Ninja Turtles #24 

Story: Kevin Eastman, Bobby Curnow, & Tom Waltz
Script: Tom Waltz
Art: Mateus Santolouco with Mike Henderson

Solicitation and Preview

Review
Gee Turtles, you didn't see Old Hob pulling a fast one on ya?

In the letter columns, it was referenced that this was a big issue that they have been building towards, and it pays off. Leo's turn to the Foot, while being fueled by the terrible trope of brainwashing, is an interesting turn. The big surprise came more from his armored look than anything. Did someone step into 90's superhero comics?

The even bigger standout for me is, as in past months, the art. Santolouco can continue to draw the Turtles for as long as he wants. And if he won't be drawing the Turtles, then I gotta check out what else he will do. His look and style for each Turtle throughout the issue, between the conversations with Old Hob and Slash, and the body language of everyone when Leo enters the scene and just done spot on. Santolouco's focus on having each Turtle's mask carry a personality trait specific to each Turtle really helps to deliver the moment when Leo cuts apart his old blue mask.

One thing that I felt was a little off was the title of the story and the fallout from it. City Fall hasn't really lived up to the name yet. We only get panels and some talk about what is going on, but the focus has instead been on the Turtles and not so much the ruined, or about to be ruined, city behind them. Maybe this issue will bring about a turn in that direction as we get some of the more outside characters to the Turtles on board.

There is a part of me thinking that the Turtles have to know that Leonardo is under a spell. But, even if they come to that conclusion, they still have no way of knowing how to turn him back. I think that would be an interesting path to take. But for now, let's see where this book can go with this premise for a bit. If past issues are any indication, this could be one hell of a ride.

Grades
Words: 9/10
Pictures: 10/10
General Feeling After Reading: Anticipation.
Buy Next Issue: Bring to me now!

Tuesday, August 20, 2013

The Wake #3

The Wake #3 

Writer: Scott Snyder
Artist: Sean Murphy

Solicitation and Preview

Review
So this is it for me, the third issue trial. Does it make it, or will it fall from the pull list?

The answer is a little of both.

I'm convinced that this story will pan out and at least be decent. The action is there, but the massive expositions and words balloons that are covering up some gorgeous art is just something I can't stand.

But, I do want to continue with this book. So I've come to the conclusion that a trade-wait this book will be. I'd rather just take it all in at once, instead of it getting piece by piece.

There are some moments  in the book that make for a good moment, but it feels like it needs to be read all at once. Seeing the hunter with his white whale hallucination was one of those great moments. And the book doesn't read like it is tailoring to the monthly crowd, it is definitely something that is being built more for the trade than the monthly.

So yes, it is like a stay of execution, but I just hope I won't regret waiting.

Grades
Words: 7/10
Pictures: 9/10
General Feeling After Reading: Interested.
Buy Next Issue: I'll wait for the trade.

Monday, August 19, 2013

Batman Incorporated #13

Batman Incorporated #13 

Written by Grant Morrison
Drawn by Chris Burnham

Solicitation and Preview

Review
Giant reset button hit, resetting things back to how they were when Morrison first started.

I did have an un-vocalized feeling that it was Kathy Kane who was the person behind the organization to bring down Talia. There was a moment when Bruce picked up an old photo and spoke her name, so the reveal doesn't come completely out of nowhere.

For the most part, it was enjoyable. It will probably be a comic that will be enjoyed more in trade or when reading the whole story all over again. Right now it just feels...tiring.

I remember that I felt the same way about New X-Men when Morrison ended it. There were some similar story beats and ideas that went from that run to this Batman run. Maybe that adds a bit to the burned out feel I have for the story.

Strangely enough, there will also be a one shot special where some of the characters from the story line will be highlighted. I'm approaching it with the same way I approached the first couple of issues in New X-Men post Morrison - with a large grain of salt. Something tells me there will be some un-doings of what happened during the story line. But that is to be suspected with superhero comics these days.

I wish I could say more, but it just doesn't feel like the time or place. It was a good story, and one that kept me entertained. I'm sure I'll enjoy the re-read.

I will say, both the regular cover and Morrison's cover are pretty well done.

Grades
Words: 7/10
Pictures: 8/10
General Feeling After Reading: Exhausted.
Buy Next Issue: I'll give the special a look, but then it is series over.

Bedlam #8

Bedlam #8 

Story by Nick Spencer
Art by Ryan Browne

Solicitation and Preview

Review
This issue was a bit of a stumbling block for me.

There wasn't anything that made me walk away from the comic completely impressed or wanting the next issue. The comic seemed to move along at a pace that usually is reserved for the second issue of a series, which makes sense since this is the second issue of this new story. But then I remember that the second issue of this series rocked, so I'm at a loss to explain what is happening.

You really can't blame the artist too much for how the art looks. I know that sounds weird, but hear me out - the look of this comic comes from the original artist for the series. I don't think that this is Browne's particular style, and there seems to be a bit of bad impersonating going on at times in the issue. I think I would rather see Browne do his own style with the book, or if it the insistence of Spencer to have this kind of look, then he needs to find that person out in the world and bring him on.

This book feels like it could go places. I don't understand why the comic will still focus on things that Madder Red did before he got cured. We got the nature of who he is from the first story arc. I would rather see Filmore either hallucinate sightings of Red like before, or show some more attention to his struggles to discover what makes himself tick. Instead we are getting a focus on a "villain of the arc" type of approach, and I just think it will get boring.

If you are going to put the concept of the book on the cover, why not explore it a little more?

Grades
Words: 6/10
Pictures: 6/10
General Feeling After Reading: Irked.
Buy Next Issue: Only in the hopes that this trend doesn't continue.

Sunday, August 18, 2013

The Flash Annual #2

The Flash Annual #2 

Brian Buccellato: writer
Sami Basri: pencils and inks
Backup:
Nicole Dubuc: writer
Cully Hamner: artist

Solicitation and Preview

Review
Ignore the Green Lantern part of this story. Seriously. If you want to, rip out the pages and throw them away.

There is a gem in this comic that is well worth the admission price alone. I'm talking about the backup written by Nicole Dubuc with art by Cully Hamner.

I actually cared about Barry Allen in this story and really felt like I got to know what makes him tick. The ability of this story to make me feel that way outweighs everything done to Flash since the whole New 52 took over.

There are moments in the regular series that try to go for what this story does. Maybe it is the combination of seeing them all together here or something. There is just something here that really gives me an idea of who Barry is as a Flash. And it works. I'm convinced he should be the Flash with this story.

It is a shame I don't see the same thing in either the first half of the book or in  the regular series. I could seriously go on for a while on this, but that just doesn't seem like the right thing to do.

A note on the art: really effective. Hamner does very well and you can tell there is experience behind the art.

Needless to say, I'm only going to grade the last half of the book.

Grades
Words: 9/10
Pictures: 8/10
General Feeling After Reading: Great!
Buy Next Issue: For the regular series, maybe. Since I know that Flash can be this good, maybe it is a sign to get rid of the current creative team.

Friday, August 16, 2013

Batman Annual #2

Batman Annual #2 

Story by Scott Snyder and Marguerite Bennett
Written by Marguerite Bennett
Wes Craig: pencils
Craig Yeung, Drew Geraci, Wes Craig, Jack Purcell, Sandy Florea and Marc Deering: inks

Solicitation and Preview

Review
This is an annual story: longer than a normal comic, nicely paced, self contained, and shows why it wasn't in the regular book.

The story is OK. It didn't exactly fire me up, and the concept behind it wasn't one that really stuck for me. I get Batman trying to help Arkham build better security for the cells. I get getting to know the new doctor and having him guide the story along as he encounters the inmates for the first time. Probably the worst thing about the story is the Anchoress herself. She is a character that has been in Arkham for years and wants it to return to the sanctuary that it was before Batman came along to put all the crazy in there.

The problem with her is that she comes off as crazy to begin with in the flashback scenes. That her desire not to be caged, that caused the death of her parents, was something that has been around for a very long time, even before she got into Arkham. I don't see this character being usable in another type of story, and having a one note villain like that push the story along isn't something that I can really get behind.

This book had six inkers on it. It shows. To say that anyone can ink isn't doing justice for the inkers who know what they are doing. The simple inconsistency from the beginning to the end with the look of the characters just didn't win me over in the art department. I really would like to know which pages Craig inked his own pencils on so I could get more of a sense of how his art style works.

The cover is your typical Jock kind of cover, which I always appreciate. I almost wish he went for something else other than Batman and the city silhouetted. If the story takes place in Arkham, why not have the cover represent that in some way? I almost feel like they used this cover simply because they had a Jock cover lying around, so why not use it?

Definitely something I should have waited to get. I see this one heading to the quarter bins soon enough.

Grades
Words: 5/10
Pictures: 4/10
General Feeling After Reading: That was some wasted time.
Buy Next Issue: Of the main books? Yep. Of more annuals like this? Nope.

Wednesday, August 14, 2013

Animal Man Annual #2

Animal Man Annual #2 

Jeff Lemire: writer
Travel Foreman: artist, interior & cover

Solicitation and Preview

Review
Now this was the Animal Man comic I've been waiting for.

It was the visuals that Travel Foreman provides that just hits home. This felt like the Animal Man comic that could be found next to some of the early issues. Nicely paced, on it's own, and doesn't involve any of the Red stuff. Just Animal Man being who he is and kicking butt.

At the very best of this story, it showed the human side to Animal Man. That family man who is just trying to do right. He is still trying to be taken seriously, and he uses his brains instead of his brawn to "win" the fight with the Spider Queen.

And let's talk about her character, because it is just creepy. Creepy in the sense that anyone else drawing her just wouldn't look right. Foreman just has the ability to bring a serious creepiness to his villains that is missing from the regular issues.

The comic is filled with moments that show character and gives picture frame worthy moments showing nothing but character details without words. I'm just so excited about this comic and where the story went.

And I think this will end my run on Animal Man. Until something happens with the art that actually looks nice, I'm out. And this comic was a good one to leave on. The title for the story, " One Last Flight," is especially appropriate.

Grades
Words: 9/10
Pictures: 10/10
General Feeling After Reading: Sad, but very entertained.
Buy Next Issue: Negative.

Monday, August 12, 2013

The Flash #22

The Flash #22

Story by Francis Manapul & Brian Buccellato
Interior and Cover art by Francis Manapul
Interior and Cover colors by Brian Buccellato

Preview and Solicitation

Review
Love that cover, greatly disappointed by the inside of the book.

Dr. Elias as evil scientist was back, as was an attempt at making him more of a third dimensional character. Not working. Boring.

Reverse Flash revelation? Nada. Nothing. But I guess him meeting Flash in this issue was a step forward, right?

Iris West in a Flash suit? Yea, that wasn't an idea borrowed from the more recent example of Lois Lane being Superwoman for an issue in All Star Superman.

There just isn't anything fresh or exciting about this book that really makes me feel like it is a Flash book. It is like the wheel is spinning, but the hamster's dead.

In fact, I am seriously thinking about breaking my streak of buying Flash comics just to not be around this comic any more.

Grades
Words: 2/10
Pictures: 6/10
General Feeling After Reading: Blah.
Buy Next Issue: Strongly considering not doing it.

Saturday, August 10, 2013

Judge Dredd #9

Judge Dredd #9 

Writer: Duane Swierczynski
Artist: Nelson Daniel

Preview and Solicitation

Review
I like how this issue took a break from the regular way of splitting the book up into two parts from previous issues, and having the artist take the lead on the three different stories in this one.

It is a bit of a change up - but I feel like we got to know a little bit more of the story and it seemed to progress at a faster pace. If, for example, the book ended where it normally would after the second story, I just wouldn't have felt as satisfied with it. But bringing in the third chapter really brought it home for me.

n reading the old Judge stories in the Complete Casefiles, I like how this book does its own take on a somewhat re-imagining of the story. If you go into it knowing that this book is a separate beast from the regular Judge book, then I think you can enjoy the story more. However, being a long time Batman fan, I can see where some people would get put off because they would think that "their" Dredd should be the only one. Sometimes I side with that opinion, but usually it is when you can see that there isn't that much creativity with the new book. This book has that creativity while still respecting the original.

The meeting of the side show freaks in the scorched earth is very fitting with what I would expect. A particular favorite of mine was when they were testing out the rides, and the reaction to the passenger's death as happening sooner than they thought had this kind of macabre humor to it that just fit.

Here's hoping that some more of the good times keep coming.

Grades
Words: 8/10
Pictures: 8/10
General Feeling After Reading: In need of more Dredd.
Buy Next Issue: I'm down with it.

Friday, August 9, 2013

Lazarus #2

Lazarus #2

Written by Greg Rucka
Art and letters by Michael Lark
Color by Santi Arcas

Review
Why is it that this issue #2 seems to be better than the first issue?

It isn't because we get to finally see some action that builds off from the last issue. For the most part, this is nothing but a war of words in this issue. This is the issue that expands on everything and actually helps world build more. I get the feeling at the end of the issue that a lot of the main players in the series have been introduced and now we are about to get into the meat of the story.

Lark's style is as crisp as ever in this issue. There is a level of emotion in each character's face that begins to become more and more unique the more familiar we get with them. Being able to display a character's personality like that shows some serious skill, and Lark brings it in this book in droves.

There is a special treat at the end of the issue in the letters columns that shows a timeline of the major events in this world to bring them to their current situation. I wonder if people who are waiting for the trade will miss out on those details and I find it to be something that really helps build the narrative. I also like how the letter column is laid out. I actually feel like I'm reading letters as opposed to having multiple columns on the page like a newspaper. It is a nice touch.

Grades
Words: 8/10
Pictures: 9/10
General Feeling After Reading: Enthusiasm rising.
Buy Next Issue: The claws of this book are digging deeper. I'm game.

Wednesday, August 7, 2013

The Dream Merchant #3

The Dream Merchant #3

Written by Nathan Edmondson
Art by Konstantin Novosadov

Review
I'm not sure exactly how I feel about this book. I'm not disappointed with the book or anything, but I'm not exactly bursting at the seems to read it either.

This is the kind of book that I could see a friend really getting into. I would see it on his shelf, pick it up, be intrigued enough to flip through and give it a thorough half to three quarters reading, give a grunted "hmm," and then be on my way. A concept or two would stick with me, but there isn't much here that grabs at me.

The art matches the story well. Not too detailed and has a fantasy type edge to it that makes the creatures look interesting. The story is there, but it seems to move at a pace that you would think four issues in would have accomplished a little more (I know this is issue #3, but the first issue was a much longer intro story so I'm counting it as 2).

This far along into the story, I would expect to see that game changing moment where the hero knows what he wants, accepts it, and goes into action. This issue had that moment, but there just wasn't a feeling of pumped up excitement about it. The delivery just felt a little flat to me. Like a comedian who loves to deadpan and the joke doesn't go over well.

That sounds a little harsher than how I feel. Let's instead call this comic mildly interesting to me and it never quite left that level. But if this is the comic that excites you, then by all means keep with it.

Grades
Words: 6/10
Pictures: 6/10
General Feeling After Reading: Hum.
Buy Next Issue: I'm halfway through the series, and I feel like I should back out now if this is how I feel.

Tuesday, August 6, 2013

Red Hood and the Outlaws #22

Red Hood and the Outlaws #22 

Writer: James Tynion IV
Pencils: Julius Gopez
Inks: Ray McCarthy (2-7, 12-17, 19)
Thumbnails: Ken Lashley

Preview and Solicitation

Review
Somewhere along the way, this book lost me.

The story is OK. It deals with magic and assassins and a bunch of fun stuff in that realm. Me personally, I just don't like those types of stories.

However, let's take away the story elements with Tynion's words. Let's look at the art that is just...below workable. Lashley is again credited for thumbnails in this issue, which actually makes the story a little readable. You can tell that there is some experience there as it feels like a typical superhero comic. But check out the credits for the inks: only a little over half the pages got inks.

There is just an inconsistency throughout the issue with the art when you have the artist doing half the inks (I assume, there was only one inker credit). And the big splash page at the end, which it seems this issue was just leading up to this moment, shows a very gun heavy, very laughable Roy Harper doing an impression of Cable from the X-Men. It should come across as awesome, but it just falls flat.

I usually only talk about covers if they stick out in some way for me. The thing that gets me about this one is that I see they are going for a symmetry kind of feel between the two characters, but Essence looks OK and Starfire just looks weird. What I would have changed is either have Essence in the same pose as Starfire so there is that balance, or have Starfire hang her legs down. Between her legs being all bendy and looking like they are two different sizes, to her stomach and hips looking out of proportion, I'm just not buying it. Yet this cover could have at least looked cool. Even change the background a bit not to have something that feels like it is a spring color special going on.

Not thrilled. That's the way I feel about the book. The story was OK and had an interesting hook, but out of everything else I am reading, it just isn't working. Add in the art and it just all crumbles away for me. This will be the last time I get a Red Hood book.

Grades
Words: 5/10
Pictures: 3/10
General Feeling After Reading: Like I just took a big bite out of a burger and it is still super rare in the center.
Buy Next Issue: I'm checking out.

Monday, August 5, 2013

Batman and Catwoman #22

Batman and Catwoman #22

Peter J. Tomasi: Writer
Patrick Gleason: Penciller
Mick Gray: Inker

Preview and Solicitation

Review
Well, this was an interesting issue.

I don't quite know how to describe it. It was entertaining, but it was lacking something. There was some emotional punch with the story that just felt missing. There wasn't that contrasting character personalities really battling it out would be the best way to describe it.

Also off in this issue was Carrie's flexibility. Between the weird held tilts and the broken back she displayed when talking with Bruce (seriously, how is her hand touching the small of her back and that is a comfortable pose?) I just felt like she was an alien in this issue. No human could bend like that. I even think Catwoman looked less flexible that Carrie did in this issue.

I will say that it was a touching moment when Batman and Catwoman had their one page of awesome sauce with Bruce carrying the little girl with the moon in the background. It really makes it seem like this entire issue was planned just around that one image, and it works in that regard. It does make the reader wonder if this was intentionally planned by Catwoman to help stir Bruce out of his misery (nicely done) or if this is happenstance. I'm going with the former more so than the latter.

Do you know what provides for some solid build up and entertainment? The Two-Face pages at the end of the issue. He's been building up for awhile now, and I find ti to be very entertaining. You know why this snail's pace of an introduction is better than the Reverse Flash's appearance in The Flash? They are quite similar in the fact that they are slowly building up this character over the course of several issue using just a page or two at a time. The detail lies mostly in the art.

Two-Face is given more of a presence than Reverse Flash. There is the mystery of who is Reverse Flash, but there isn't a whole lot being conveyed about him. He shows up and he kills someone. Some powers are displayed, but it isn't anything that really grabs me. With Two-Face, the art is bringing out his character. Very few words are ever spoken when he is around.  The faces of the other people in the room show more about how he is perceived. You know more about what Two-Face is about and his objective that leaves for a suspenseful moment. Reverse Flash is just going to kill for some reason that we won't see for what feels like a couple more issues from now.

Grades
Words: 7/10
Pictures: 7/10
General Feeling After Reading: Surprisingly uninspired.
Buy Next Issue: Nightwing is up next, that family relationship should be interesting to see.

Saturday, August 3, 2013

The X-Files Season 10 #2

The X-Files Season 10 #2

Story by Joe Harris with Chris Carter
Written by Joe Harris
Art by Michael Walsh
Colors by Jordie Bellaire

Preview and Solicitation

Review
Well now, the whole gang is slowly coming back now, aren't they?

Bring in Doggett, the Lone Gunmen, and next issue's guest of the Smoking Man and it is like some great reunion tour!

I recently have been catching some of the old episodes, which some hold up better than the others after many years. It is a pretty awesome experience when I read the character's word balloons and their voices just pop right into my head. It is also good that the art just matches perfectly with what I would want from an X-Files comic.

I find it strange that I'm noticing the name Jordie Bellaire as the colorist for a lot of the books I'm reading. It just can't be a strange coincidence that I'm enjoying the art with each comic as well, can it?

My only real complaint about the issue is how much of a quick read this feels. The hits just keep on coming and the story is advancing at such a pace that it keeps of with the rapid pace the show had. Bang bang bang. There is a nice collaboration between the words and the art that is perfectly set up to deliver the book in this manner.

It will be interesting to see where this book goes once all the major players are re-established and introduced. I think the idea I like most behind continuing the story in this form is that you give X-files an unlimited budget with an artist that can pull off some great work. My hope is that the comic book medium is something is taken advantage of by the creators and they continue to tell a fast paced, high action story.

Grades
Words: 9/10
Pictures: 10/10
General Feeling After Reading: More. Now.
Buy Next Issue: Yes, please.

Friday, August 2, 2013

Teenage Mutant Ninja Turtles: Micro-Series: Villains: Alopex

Teenage Mutant Ninja Turtles: Micro-Series: Villains: Alopex

Written by Brian Lynch
Art by Ross Campbell

Preview and Solicitation

Review
Some stories can be a good by the numbers kind of book. The plot is expected, the character turns expected. This comic would have a rather generic feel to it, but it somehow rises above that. And it has to do with the character that is portrayed in Alopex.

Now here is the weird thing about having a mutant fox for your title character - I really can't tell if Alopex is supposed to be male or female. That seems to be one of the key factors and perspectives when I read this story that make it special for me. And it is in the middle of that ambivalence that the story and character really shine.

If you were to take the same story and apply it to characters in a random crime book, there just isn't as much uniqueness as when you are dealing with the back drop of this being a TMNT book. The fact that Alopex is a mutant fox gives that moment of personal reflection and sudden memory arousal that Alopex goes through when in the woods with what you can perceive to be a member of her former family. That is the unique moment that really makes this story.

You also have to praise the artwork for the book. the art really shines on showing the speed of the fox that Alopex can whip out at any moment. The colors also pop out and bring a depth to the story from the blue beginnings to the red ending, with all the white innocence of the forest in-between. The sad thing is that the artist who told Alopex's origin story in the Raphael one shot, Franco Urru, passed away when this book was still in the planning stages. While his art style would definitely show a different approach then what was taken in this issue, I'm sure he would still be proud of how this book turned out.

Grades
Words: 9/10
Pictures: 9/10
General Feeling After Reading: Satisfied.
Buy Next Issue: Karai will get a spotlight issue, and that will definitely be something worth checking out.

Thursday, August 1, 2013

Animal Man #22

Animal Man #22 

Jeff Lemire: writer
Steve Pugh: artist (4-7, 11-15, 18-20)
Francis Portela: artist (1-3, 8-10, 16, 17)

Preview and Solicitation

Review
I don't think I've been enjoying this book as much as I did at first.

I haven't been enjoying the two artists on the book. Things don't feel as scary as they should. This book originally had some sort of horror type of riff to it that has just been lost. This issue dovetailed a little bit into the absurd.

Let's take a serious look at the ax that Baker took right to his shoulder. The first thing I noticed is that it went in deep. Now the scar they showed after they "repaired" also showed a rather serious wound. Baker should have broken collar bone, but he moves around a bit like it is still intact. And they took a lot of blood from him. A lot. Like, how the hell is he still alive and able to with stand doing anything?

The story also feels padded to me again. It felt this way before when the Rotworld saga was going on. It is as if there are just a couple of goals with each issue, and in the end, nothing changes. A couple of ideas are expressed, but they seem to be dragged out. I don't know if that is more with the art or the words, but something just isn't making this book move.

And now Brother Blood will be introduced into the story. Again, this is a character, if memory serves right, that is more entwined with the Teen Titans or some other group. So once again I feel as if this book is compromising itself to bring in characters and stories from another book. Hell, the group of villains we have now that are making themselves out of spare animal parts was a good idea, but it seems they are only around to serve Brother Blood.

Sigh.

I used to say that once I noticed that three issues have gone by and I'm not enjoying the book, then it is probably a good time to say goodbye. But I've already bought the Annual that came out, so I'll have to read that and make it the last book I pick up.

Grades
Words: 5/10
Pictures: 5/10
General Feeling After Reading: Perplexed.
Buy Next Issue: Surrendering the title. No mas.

Batman '66 #1

Batman '66 #1 

Written by Jeff Parker
Drawn and Colored by Jonathan Case

Preview and Solicitation

Review
I was a big fan of the old Batman TV series back in my younger years. I've just been too far away since I last laid eyes on it to really appreciate it again in my older years.

However, this story definitely revived those feelings of nostalgia. The manner in which all the characters spoke, and the familiar "Bams!" in huge, curvy letters came at just the right point of action to trigger those old memories.

I had the chance to see the first part of this comic in the digital form with more of a motion comic feel to it. It used Comixology's Guided View quite well when I read it, but the tablet I had was a little difficult with the navigation at times. Surprisingly, the colors seem to pop a lot more in the digital form than the printed one. For the visuals alone, I would vote for the digital buy.

The art had this 3-D kind of feel to it. There was a tremendous amount of bright colors and a retro-comic kind of feel to it that you had to adjust to in the printed version. The other big noticeable point with the art in the printed version is that, much like Batman: Li'l Gotham, there is a line going across the page that cuts off the top and the bottom of the page. There is only one page that is an exception to this rule, but the action in the Guided View doesn't pull back for the full page, just the panels flowing from the top to the bottom.

This comic was essentially the TV show but with a bigger budget for more special effects and airplane fights. I'm thankful I checked it out, but it isn't something that I'll be coming back for each month. It is something worth checking out and giving a try, and if it is in your taste, then definitely keep with it, I won't complain.

Grades
Words: 7/10
Pictures: 7/10
General Feeling After Reading: Nostalgia satisfied.
Buy Next Issue: Nah. Maybe another Bat-time.