Sunday, September 16, 2012

Comics! TMNT Micro-Series: Fugitoid


Teenage Mutant Ninja Turtles Micro-Series: Fugitoid

Script by Paul Allor
Art by Paul McCaffrey

The Solicitation
Professor Honeycutt was instrumental in developing General Krang's technology. But when he realized just how insanely tyrannical his boss was, he decided to defect. One doesn't betray Krang without consequences, though, and Honeycutt’s only chance for survival was to transport his mind into a fugitive robot body! The resulting adventure leads the new 'Fugitoid' to Earth, and stands to affect the Turtles’ future in an unexpected and crucial way!

Preview

Why I Bought It
This one was most interesting to pick up, because it deals with a character we haven't seen in the main books yet. But I love the name and I love the look, so I got busy with the buying and the reading.

What I Liked
Well, this I didn't see the end coming. If you are like me at the end of the issue then you want to go back and read past Turtles issues in a new context, and I'm talking about it in a good way. To put it in a minor, minor spoilery way, it is revealed that Fugitoid is actually a minor Turtles character. How is that so? Well, it has to deal with the main Fugitoid story.

Essentially, Fugitoid is an alien whose brain has been transported into a robot. While the name itself is a little cheesy (he's a fugitive android, thus the name Fugitoid), the origin story for him isn't. The story itself is set at a nice pace. There are many books in the DC New 52 that could have learned from this book about how to introduce characters and get ting your audience to like them.

The art is pretty nice. One yardstick that I'm going to start having for these micro-series is how the artist draws the Turtles. I'm going with the idea that if they can draw the Turtles well enough ,then this book "fits" more into the main series. Judging then from the one panel that we get some Turtle action, it isn't too bad.

I think what I like best about this story is that you are beginning to see a much larger plan for the series as a whole with the reveal in this issue. This reveal of who Fugitoid is does come from slightly out of left field, but it isn't one that makes me fall into a "oh, fuck that" response. Instead I have a moment of "whoa, really?" and I want to look back and see how this happened.

What I Didn't Like
When I sit and really try to think of what was bad about the issue, there isn't much I can come up with. Sure, the story at times feels like its falling into cliche territory, but there is enough of non-cliche writing and turns that break that. The art is consistent and when Fugitoid gets his turn on the page, he looks great.

There really isn't anything bad I could say here, outside of the fact that if you are new to the Turtles game and never read them before now, then you would be reading past the reveal as if nothing happened in the story. But with so many words in the title of the book, you would think that people at least a little familiar with any of those words would be picking it up and would be able to catch some of what is happening at the end.

Panel to Remember
The panel that I remember from the issue is the second time Fugitoid shape shifts in the story. Just the way the spaghetti string look of his hair and the formation of his face and clothes all come together is something that I know would look creepy to see in real life but looks awesome on the comics page.

Quotable
"So if these people can help me take Krang down...then it's the right thing to do."

"...isn't it?"

Nah, I'm going to saw that this team up with Shredder will have some unforeseen consequences, but I can understand why you think it is a good thing to team up with him to bring Krang down.

Grades
Words: 9/10
Pictures: 9/10
Buy Next Issue: This seems to be the last Micro-series issue for a bit. Interesting. Will need to see if it picks up again.

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